|Type||International, Project, Open, Two-Stage, Onymous|
|RegDeadline||25 February 2019 GoogleCal iCal|
|25 February 2019 (via Online)|
|Eligibility||Architects, designers, games developers, technologists and artists|
The reality of the city today is a complex layering of topologies where our physical and digital worlds collide. The digital has mechanised the architecture of the city to create an increasingly elaborate relationship between the built environment, networked technologies and human experience. Augmented reality presents a significant moment within architectural practice; one that radically challenges our understanding of city spaces and the environment by creating a highly visible interface between the physical and digital (infra)structures that surround us.
We invite you to consider the role and utility of AR within this complex topography of the city; as a digital layer that offers new opportunities for design, visualisation and experience. Proposals should explore how AR can be used to develop, transform and enact new ideas about how our cities and public spaces are designed.
Virgil Abloh, Artist & Designer
Sir David Adjaye, OBE, Architect and Trustee of the Serpentine Galleries
Amira Gad, Curator, Exhibitions & Architecture, Serpentine Galleries
Freya Murray, Creative Lead, Google Arts & Culture Lab
Hans Ulrich Obrist, Artistic Director, Serpentine Galleries
Yana Peel, CEO, Serpentine Galleries
Amit Sood, Director, Google Arts & Culture
Ben Vickers, Chief Technology Officer, Serpentine Galleries
Kay Watson, Digital Curator, Serpentine Galleries
Greg Williams, Editor-in-Chief, WIRED UK
The successful commission will receive a one off fee of £3,000 plus expenses for travel and accommodation. This is a fee and not the production budget.
Shortlists: £800 to aid the development of successful proposals
Proposals will be developed to be experienced in augmented reality on site at the Serpentine from July 2019.
Serpentine Galleries in collaboration with Google Arts & Culture